Version 0.3.5a is available for higher tiers!

Hello, dear supporters!

Bad news – there will be no regular report on Monday.

Good news – you will have a game update instead!

Thus, v.03.5a is finally done, and by the time you read this text, it has already been uploaded and is ready to download.

So, what’s new?

I added one more game day, June 24, which is the day of reuniting with Amy, Lisa’s old friend. During the previous update, Lisa and Amy reconciled. In this update, you will continue this much more extended route. Here, you will have the option to pick up Amy’s route, stay on Hunter’s route, or try staying on both and seeing how it will go.

If you stick to Amy’s route, you will have one more morning scene. I need to say that I have planned a huge event with Amy and Hunter involved on June 25. On June 26, Lisa is taking a Math test. I’ll add these events in the next updates. Thus, to see all content beyond Day 24, you need to play Groundhog Days for now.

I had to update all home routines in case Lisa decided to let Amy live with her, and I started it. For now, you can just ask Amy to cook or go to the groceries. Also, I added the first jogging scene with Amy. Everything else will be done in the next versions.

Apart from the home routine, I added going to the beach with Amy. Lisa and Amy can explore the beach, swim, and sunbathe.

Lisa and Amy can also play beach ball, and this is a huge update. To cover the beach ball game moves, I added 1,140 animations to the game!

Here you can watch how the beach ball game goes.

To trigger the game, you need to befriend Carla and Mia and come to the beach with Amy. This may happen not earlier than on Day 25 (Groundhog Day for now).

Beach ball mechanic: To win, you must gain 21 scores or have a 7-point difference from the opponents. While a random component is definitely present, the biggest influence on the game’s outcome is the girls’ skills, which improve with each successful move (the amount of improvement depends on the difficulty of the attacks) and receive a larger bonus after scoring. Initially, the girls’ skills are ten times lower than the guys’ skills. However, the skills of the guys remain static, while the skills of the girls improve over time. Additionally, Lisa has a health bonus multiplier to her skills, and Amy receives half of that bonus.

Want to win? Keep playing! While winning may seem nearly impossible at the start, it becomes almost impossible to lose if you’ve played a lot (unless you tell Lisa to give in). The speed of gaining skills is just enough to go through all punishments before the girls take revenge. By the way, there’s some math behind it. Luckily, I had ChatGPT for that.

Consider beach ball games like watching Sports TV. Just grab some beer or popcorn and watch. I’ve had some really dramatic games during testing where the girls were leading by five points and ended up losing.

After the game, the losers receive punishment. There are four types of punishments, each with three degrees of severity and punishment for guys. After a few games, you will have an option for a topless rematch, and after a few more games, you will have an option for a nude rematch. While the punishments for losing the first game are quite mild, the punishments for the third nude rematch are really humiliating.

Besides Amy’s content, I have added Lisa’s third visit to the doctor. This time, Gloria takes one more step further. This visit appears more… engaging since I decided to make the game more animated.

There’s a significant update to share: the new ability to name your saves or delete the ones you no longer need. This feature can be toggled on or off in the Preferences. Wills747 provided a Ren’Py script he developed for his Android ports, which he generously shared with me. I’ve made some adjustments to ensure it looks great on non-Android devices as well and added default name generation.

 

Additionally, I’ve included five new entries in the gallery, introduced ten new hints to guide you through the latest content, added a new background melody, and corrected numerous typos (a big thank you to CboyC95 for that).

 

In total, I’ve added over 2,000 new renders and 1,250 animations (including 1140 for the beach ball sequences and 110 other animations). As a result, version 0.3.5a now boasts more than 23,300 renders and over 2,500 animations.

That’s everything for now, dear supporters. I’m moving on to work on game translations and the Android port, while I hope you enjoy exploring the new content.

 

Your zegamez.

Leave a Comment

Your email address will not be published. Required fields are marked *