It’s time for a new report, and I’m excited to share the progress I’ve made over the past two weeks. It has been quite productive, and I’m thrilled to update you on the development of the game.
Firstly, I completed a major event that I had started before the last report. This event, in its final form, contains 158 renders and 30 animations. I’m very pleased with how it turned out.
Next, I finished another event that was just slightly shorter than the previous one. It spans several different locations and activities, with a significant focus on the interaction between Riley and Sunny. Based on current and previous player choices, this event can branch into multiple directions. If Riley decides to pursue a romantic relationship with Sunny, their relationship can develop in two different ways, each with the potential for a perfect outcome. This event includes 130 renders and nine animations.
Lastly, I started a new event featuring Terrence, the team leader. This is another substantial event with multiple possible endings, some of which may include adult content. So far, I’ve rendered over 80 images and two animations for this event, but none of them have been post-processed yet. I’ll share teasers for this event in the next report.
In summary, aside from the current event I’m working on, there are only three events left for the upcoming update. Only one of them is particularly complex with various routes. However, I likely won’t finish them by the next report as I’m planning a one-week vacation. The past twelve months have been quite challenging, and I need a break. I hope you’ll understand this brief delay.